Maquette video game7/5/2023 ![]() ![]() I’ve accepted the fact that I may only play one or two AAA smash hits every year at a maximum. It’s okay for your gaming tastes to evolve and change over time. There are so many games out there that I know I would LOVE to play, but the simple thought of committing myself to a hundred hours of gameplay is something that I just can’t do anymore. No super long time investment like God of War no daily log-ins to stay current with the meta. So for once, it was a nice breath of fresh air to just play a game that has a tangible end. Heck, even one of our favorite games here at Nerds on Earth – Marvel Strike Force – is a perpetual casino machine. Everything is about the grind these days, and getting into a gaming ecosystem for just long enough for you to feel like playing is an obligation due to your sunk-cost fallacy. Take a look at some other games like Fortnite or Call of Duty. You would have thought the sky was falling with the vitriol that ensued. For the amount of hype that Cyberpunk 2077 received, many of those high expectations were dashed when the game actually released it was riddled with bugs and many promised features had been stripped away. So many people inflate their expectations of games these days that they have to be perfect, endless investments of our time. It’s not likely that I’ll be picking it back up ever again. It was like being transported into another world that I could sit back and enjoy the story, exercise the brain a little bit, and tap my foot along with the catchy soundtrack.Īnd then it was done. To top it all off, manipulating objects was sometimes clumsy and clunky.Īt the end of the day, however, I really enjoyed Maquette because it allowed me to share a complete experience in a matter of a few hours. Taking that a step further, the basic mechanic of the puzzles was innovative, but there were only a few that really served as minor stumbling blocks. It is filled with your typical romantic tropes that telegraph where the story is going right from the start. It’s a game bubbling with symbolism and a colorful abstractness that was a nice respite from the fast-paced gunplay in my latest gaming obsession, Apex Legends.īut why was it such an enjoyable experience? The story itself isn’t really anything I’d consider to be special. You have to get creative to solve some of the more challenging puzzles to progress the story forward. ![]() The concept behind the game is really interesting, because you can manipulate objects within a smaller ‘model world’ that will impact the objects in the larger ‘real world’. From start to finish, I completed the game in just over three hours. Now, when I say that Maquette is quick, I mean that in the most literal sense possible. In fact, one of my favorite series ever – Portal – is my benchmark for puzzle-based fun. All I’ve done so far in this article is sing the praises of RPGs, but I’d consider myself to be a gamer that can be persuaded to try most genres. One of the March Playstation Plus games was Maquette, a very quick story-centric puzzle game that tells a cliche-laden tale of a budding romance. If I play an hour a day, games like The Witcher 3 are going to take me a year to complete! It’s an investment and a commitment that I can’t make when I don’t play quite as much as I used to. And the idea of picking up new solo games is daunting to me. Games like Borderlands still allow me to scratch the RPG itch, so long as I have friends who are interested.īut that’s the thing, isn’t it? If friends lose interest before you do, it won’t take long for you to move onto something else. Even though I love delving into dungeons, gaming alone just doesn’t have that same appeal as it once was. I’ve found myself gravitating away from longer, pseudo-endless RPG games in favor for more social experiences with friends. However, as I’ve gotten older, priorities tend to change a bit. I still maintain that Earthbound and Golden Sun are some of the best games ever made, and despite having sunk an embarrassing amount of time into Skyrim, I know there’s at least one more 100-hour character in my future. After playing through games on Super Nintendo, N64, and GameCube, I eventually upgraded to an Xbox 360 with the sole intention of playing as much Oblivion as possible.Īs a gamer, RPGs have always been my go-to genre. I can vividly recall long family road trips playing Super Mario Land by the infrequent glow of the passing streetlights. Between Twitch, streaming services, video games, the INTERNET, and countless other experiences, enjoyment is only a tap, click, or beep away. ![]() ![]() We have nearly unlimited entertainment at our fingertips. ![]()
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